Storage Spaces Direct Explained – Management & Operations


Good day everyone. It been a few weeks, like busy with work and such. Anyways, this post will go into how Management & Operations are done in S2D.  Now, my biggest pet peeve is complex GUI management and yet again, Microsoft doesn’t disappoint.  It still a number of steps in different interfaces to bring up S2D, Check out Aidan Finns blog post on disaggregated management from last year.  It still rings true to this day with the release of 2016. It shouldn’t be this complex IMO 🙁 That being said, let move to the details.
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Storage Spaces Direct Explained – Fault Tolerance and Multisite Replication

funniest-construction-mistakes-25Fault Tolerance…What does it mean?  Let me break it down simply. Pictured above is just a bad design, not fault tolerance. This is not really what fault tolerance means. Having two or more of something is one factor, but how it’s implanted is just as important.  Fault Tolerance incorporates two very important principles, High availability and Redundancy.
Now if we had a few toilets side by side and kept only 1 open and the other 2 on standby. Also, if it could move the user automatically to another toilet during a failure, then it technically it would be fault tolerant. Anyways, let’s move on from toilets to the real world. 🙂

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Storage Spaces Direct Explained – ReFS, Multi-Tier Volumes and Erasure Coding

Here’s where we dive in and get dirty…but I promise by the end of my series, you will smiling like my friend here. I am planning a surprise with special guest bloggers. Stayed Tuned. Now one to the show…..
Storage Spaces Direct Explained ReFS

The NEW ReFS File System, Multi-Tier Volumes and Erasure Coding

Like S2D, the ReFS file system actually isn’t new either, they have been working on it for several releases now also.  In Windows Server 2016, it finally drops the tech preview label and is now ready for production.  And there is a lot of benefits… like volume creation doesn’t have to zero out the volume for 10 minutes like NTFS. It’s just a metadata operation that is effectively instantaneous now, I’m just going to focus on the couple of benefits that ReFS has for S2D.
For those not familiar Erasure coding (EC) and to prepare you for the next part, EC is a method of data protection in which data is broken into fragments, expanded and encoded with redundant data pieces and stored across a set of different locations.
The original goal of EC was to enable data that becomes corrupted at some point in the storage process to be reconstructed by using information about the data that’s stored elsewhere.  Erasure codes are great, because of their ability to reduce the time and overhead required to reconstruct data. The drawback of erasure coding is that it can be more CPU-intensive, and that can translate into increased latency.
Now all that being said, classic erasure codes were designed and optimized more for communication, not for storage. Naively applying classic erasure codes in storage is okay, but is missing enormous efficiencies. Microsoft has developed their own erasure codes optimized for storage called Local Reconstruction Codes (LRC). I will cover this brieifly further down in the post.
Now back on to S2D…For data protection, S2D uses either 3-way mirroring or distributed parity with EC.  Mirroring gives you great write performance, but only 33% data efficiency.  EC gives you good data efficiency, but random write performance isn’t great for hot data.  ReFS supports the ability to combine different disk tiers using different parity schemes in the same vDisk. This allows S2D to do real-time data tiering by writing new data to the mirror tier and then automatically rotating cold data out to the parity tier and applying the erasure code on data rotation.
It is important to note that ReFS does not currently support Deduplication.  There was a question on this in every session and MSFT says that this is all the ReFS is currently focused on. So we’ll expect to see it land in ReFSv3. For now, customers can get dedupe with S2D by using NTFS. 🙁
Storage Spaces Direct Explained ReFS Storage Spaces Direct Explained ReFSNote if you only have two types of storage then the highest performing is used for the cache while the other type will be divided between performance and capacity with the different resiliency option (mirror vs parity) providing the performance/capacity difference between the tiers. If you only have one type of storage then the cache is disabled and the disks divided between performance and capacity like the previously mentioned case.
For non-Storage Spaces Direct only two tiers, of storage are supported like Windows Server 2012 R2, i.e. SSD and HDD, there is no cache. If you had NVMe storage that could be the “hot” tier while the rest of storage (SSD, HDD) could be the “cold” tier (you name the tiers whatever you want) but you cannot use three tiers.
Storage Spaces Direct Explained ReFS Storage Spaces Direct Explained ReFSStorage Spaces Direct Explained ReFSDuring Ignite 2016, Microsoft took many shots at VMware. Microsoft said that there’s a right way and a wrong way to do erasure coding.  “When you do it the wrong way, performance sucks and you have to limit it to all-flash configurations.”
Microsoft research is using a new technique called “Local Reconstruction Codes”. It uses smaller groups within the vDisk that allows them to recover from failures much faster by not having to reconstruct data from across the entire pool. This combined with multi-tier volumes gives S2D good performance, even on hybrid systems. Sounds like a technology that I seen before. Hmmm..I wonder where…….  😉
Storage Spaces Direct Explained ReFSOk, that’s all for now. next up, Fault Tolerance and Multisite Replication with S2D….

Until Next time, Rob….

Storage Spaces Direct Basics – Explained

'Steno Keypads 50% OFF' 'So, would you like the model that only types verbs, or the one that only types nouns?'Storage Spaces Direct BasicsStorage Spaces Direct BasicsLike anything else, I’m going to start with the basics of the stack and then dive into details of each component over the next few blog posts. There’s a lot to digest…So let’s get rolling…

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Microsoft Azure Cloud Series – Azure Resource Manager – Part 3

Hello everybody, time to get in-depth with Azure Resource Manager.  But, before I dive into the Azure Resource Manager, I would like to quickly review some of the basics in Azure.  I will start with a rundown of the Azure Global Footprint.  Then, I will go into how Azure charges are incurred.  And finally, I will dive into the Azure Resource Manager V2 and comparing it to the older Azure Service Manager V1.  Sit tight and let’s go for an Azure Ride 😉

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Microsoft Azure Cloud Series – Understanding the Stack, Who Manages What? – Part 2

In today’s IT, there are a lot of discussions about different terms like PaaS, IaaS, and SaaS.  So what do all of these cloud acronyms mean?

I’m going to give you the simplest explanation I can, to help you understand the difference between SaaS, IaaS, and PaaS.

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Microsoft Azure Cloud Series – What is Cloud? – Part 1

Hi All, its Rob again and I decided to write a series on Azure Cloud.  Since Azure Stack is months away from GA, its good to understand Azure Cloud for a few reasons.  The API is the consistent across Azure Cloud and Azure Stack. And building a hybrid environment is the future for IT to use features like DR, Application Portability and Backup.

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Microsoft Azure Stack Technical Preview finally sees the light….:)

AzureStackIntro Azure Stack
Change is in the air! I know that phrase is associated with spring, but I love the change of seasons, especially, winter, when days get shorter and I get to spend time in the snow with my kids. Every winter, I think I can rely on the patterns from the seasons before, but I quickly find I have to adapt to a new reality. For example, I live near Boston and just when I thought we would have a mild winter, mother nature strikes. One week its 50’s and the next we are in the middle of a blizzard. Changes and transformations are just another fact of life.

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